Call of DutyCS2

Call of Duty to CS2 Sensitivity Converter

Moving from Call of Duty to CS2? Keep the exact same aim. At matched DPI, your CS2 sensitivity is your Call of Duty value times 0.3. Enter your settings below for the precise number.

Sensitivity Converter

SourceFrom
eDPI5600
cm/36024.74 cm
in/3609.74"
Swap
TargetTo
eDPI1680
cm/36024.74 cm
in/3609.74"

Formula: cm/360 = (360 × 2.54) / (DPI × sensitivity × yaw) — Yaw values: CS2 = 0.022, Valorant = 0.07, OW2/CoD = 0.0066, R6 = 0.005730, Fortnite = 0.5556, Apex/TF2/Deadlock = 0.022.

eDPI Calculator

eDPI5600
cm/36024.74 cm
in/3609.74"
Category: High — Entry Fragger

Call of DutyCS2 quick reference (800 DPI)

Call of Duty sensCS2 sens
3.51.05
5.251.575
72.1
10.53.15
144.2

Same-DPI conversion: CS2 sens = Call of Duty sens × 0.3. The cm/360 column is shared — that is the whole point, it does not change between the two games.

Why the 0.3× multiplier

Every shooter rotates the camera a fixed number of degrees per mouse count. Call of Duty uses 0.0066, CS2 uses 0.022. Divide one by the other and you get the ratio that keeps a 360° turn the same physical distance on your mousepad.

That distance — cm/360 — is the number your hand has actually memorized. Match it and a flick to the same angle travels the same way in both games, whatever the sensitivity sliders say.

Before you commit to it

The math is exact, but the two games will not feel 100% identical. FOV, how each engine smooths mouse input, and aim-down-sights scaling all nudge the sensation a little.

Treat the converted number as your starting point. Play a few matches, and if CS2 feels slightly off, adjust by 5–10% and re-check the cm/360 above. Pair it with the crosshair generator to finish your setup.

Call of Duty to CS2 — FAQ (2026)

How do I convert my Call of Duty sensitivity to CS2?
At the same mouse DPI, multiply your Call of Duty sensitivity by 0.3 to get the matching CS2 value. This works because Call of Duty turns 0.0066° per mouse count and CS2 turns 0.022°, so the ratio (0.0066 ÷ 0.022) keeps your 360° distance identical. If your DPI differs between the two, the calculator above handles that for you.
Will my aim feel the same in CS2?
Your turning distance will, which is the part muscle memory cares about. The cm/360 stays the same, so a full 180° flick travels the same physical distance in both games. Field of view and how each game renders motion still differ a little, so expect a short adjustment, not a relearn.
Does my DPI need to match between Call of Duty and CS2?
No. eDPI (DPI × in-game sensitivity) is what determines feel, not DPI on its own. 800 DPI at one sensitivity is identical to 400 DPI at double the sensitivity. Set whatever DPI you already run on your mouse and let the converter find the in-game number.

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